From Virtual to Physical: Materiality and the Crusader Kings Board Game board game game video game Crusader Kings Virtual materiality Curator's Note Board gaming has grown considerably since the early 1990s (Duffy 2014). With continued year-after-yea ...
Blazkowicz vs. The Alt-Right: Wolfenstein II as Resistance Narrative wolfenstein gaming alt-right Curator's Note At any other time in recent history, a game about killing Nazis might not be politically relevant. Not so for 2017's Wolfenstein II ...
The Console Wars: Platforms, Fanboys, and Gamer Identity gamers gamer identity fangirls fanboys console wars Curator's Note The 1990s were arguably the height of the console wars-- a phenomenon that saw Sega and Nintendo battle it out for supremacy i ...